Just a few moments ago I walked through my door after a wonderfully quick walk home from Spinner Place. There is something about the late night/early hours of the night that make the stars shine just a bit brighter and the cool air become that much more bearable. I walked back with friends, and the conversation and excitement of adventure shook away my sleepiness. In my opinion, Loose Fit Friday (aka Fancy Friday but with pajamas and breakfast food for dinner) was a great success, and I look forward to the future Fridays to come. More and more I feel as though this is a place I want to be in.
Things with the UN project are up in the air. Amanda Crispel graciously offered to meet with Lauren and me about our concept, and she was an excellent critic. She pointed out some incredible and overbearing flaws with our design, and I am thankful to have our concept torn apart early on in the process. Lauren and I are back at the drawing board now, and our most recent meeting with Heather Kelley tells us we're running out of time. In just TWO WEEKS we have a conceptual deliverable, so we've got to get going on the conceptualizing once again. Lauren went away for the weekend, so we're brainstorming in the "divide and conquer" method. Amanda offered some excellent ideas and directions, and I'm trying not to get too locked into them. There are so many restrictions on this design, so it is difficult to find a way to fit all of the pieces together. Right when I thought we had the puzzle pieces together nicely, I've only come to be shown that we crammed the wrong ones together, and the picture on the pieces isn't quite what we need.
I'll be finalizing the Women in Technology Club proposal and budget plan for the year, as well as writing my Player Driven Game Design environment document and presentation for next week.
With all the work piling up, counting down the days until Serge arrives is the light at the end of the tunnel. 9 days left!
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